21.5 Mule Build Failure
Vin Shelton
acs at xemacs.org
Sat Jul 8 11:50:16 EDT 2006
On 7/8/06, Aidan Kehoe <kehoea at parhasard.net> wrote:
>
> Ar an t-ochtú lá de mí Iúil, scríobh Vin Shelton:
>
> > It looks like your 2D Mule charsets patch broke the Mule build, at
> > least for me. (My non-Mule builds - both optimized and debug - built
> > fine.)
>
> Thanks! Looks like I only built with that change integrated with text
> error-checking turned off, which was a particularly stupid idea. Does the
> below patch work for you?
>
> src/ChangeLog addition:
>
> 2006-07-08 Aidan Kehoe <kehoea at parhasard.net>
>
> * lisp.h:
> * redisplay.c (add_octal_runes):
> * syntax.h:
> * text.c
> Change some comments to reflect a 21-bit character space.
> * text.c (non_ascii_valid_ichar_p):
> Check that no character value is greater than 2^^21, not
> 2^^19. This fixes the Mule build when error-checking is turned on.
Yes. That fixes the 21.5 Mule build problem for me.
- Vin
--
Whoever you are, no matter how lonely,
the world offers itself to your imagination,
calls to you like the wild geese, harsh and exciting--
over and over announcing your place
in the family of things. Mary Oliver
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